01STATUS · ACTIVE
Panic Hub
Multi-agent economic crisis simulator — GDG OC Hackathon 2026
A hackathon entry where the player acts as Mayor of a city whose 50 LLM-driven NPCs panic through a simulated economic crisis. CS team owns the Godot frontend; DS team owns the FastAPI backend; the two are joined over WebSocket.
- Godot 4 client renders 50 pathfinding NPCs (TileMap + NavigationRegion2D + CharacterBody2D) reacting to live server events.
- Network manager autoload survives disconnects, heartbeats, and a 10s server-timeout fallback to a wander loop.
- Fixed message catalogue across the bridge: spawn_npcs, npc_batch_update, market_update, policy_result, post_mortem.
- Built for GDG OC Hackathon 2026 (gdgochackathon.com).