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Panic Hub

Multi-agent economic crisis simulator — GDG OC Hackathon 2026

▸ Summary

A hackathon entry where the player acts as Mayor of a city whose 50 LLM-driven NPCs panic through a simulated economic crisis. CS team owns the Godot frontend; DS team owns the FastAPI backend; the two are joined over WebSocket.

▸ Highlights
  • Godot 4 client renders 50 pathfinding NPCs (TileMap + NavigationRegion2D + CharacterBody2D) reacting to live server events.
  • Network manager autoload survives disconnects, heartbeats, and a 10s server-timeout fallback to a wander loop.
  • Fixed message catalogue across the bridge: spawn_npcs, npc_batch_update, market_update, policy_result, post_mortem.
  • Built for GDG OC Hackathon 2026 (gdgochackathon.com).
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